Long story short, I’d like to build a device that listens to environment audio, processes it through an effect chain (using MODEP options), and then plays it back to the user in near-real time with the effects. So to be able to hear your environment with reverb, filtering, envelope, etc.
At first I was trying to do this using pure data (for the sound system) + raspberry Pi + arduino (for parameter controls), but it seems like using the Pisound + MODEP might be a heck of a lot easier.
My question is in the implementation:
How would I create / combine the sound process itself?
I assume I’d create my desired effect chain within MODEP, but how do i combine THAT with the Raspberry Pi and/or Pure data to handle more commands and functionality?
I’m still a noob with this type of stuff but I will vigorously learn, and i thank you for your time in advance!!
Yes, the script should connect modep FX outputs to any jack aware software.
For puredata, the pattern to change in the script is “pure_data” inputs pattern is “input” and you can map modep outputs to input 2&3.
Note that as we’re connecting the last FX to an input, you’ll have to re launch the script everytime you change the pedalboard.