Long story short, I’d like to build a device that listens to environment audio, processes it through an effect chain (using MODEP options), and then plays it back to the user in near-real time with the effects. So to be able to hear your environment with reverb, filtering, envelope, etc.
At first I was trying to do this using pure data (for the sound system) + raspberry Pi + arduino (for parameter controls), but it seems like using the Pisound + MODEP might be a heck of a lot easier.
My question is in the implementation:
How would I create / combine the sound process itself?
I assume I’d create my desired effect chain within MODEP, but how do i combine THAT with the Raspberry Pi and/or Pure data to handle more commands and functionality?
I’m still a noob with this type of stuff but I will vigorously learn, and i thank you for your time in advance!!