Would it be possible to have a sequencer pipe?
I could imagine something along the lines of the Roland SH-101 sequencer, like in the Mutable Instruments Yarns, Arturia Microbrute, etc. working quite well with a generic MIDI controller keyboard.
Would it be possible to have a sequencer pipe?
I could imagine something along the lines of the Roland SH-101 sequencer, like in the Mutable Instruments Yarns, Arturia Microbrute, etc. working quite well with a generic MIDI controller keyboard.
We’ll note the sequencer suggestion down, we’ll see what we can do, but at the moment it doesn’t look likely to happen any time soon
A 16 steps sequencer in the form of “arturia beatstep” + note length, can be useful. No fancy piano roll or graphics, just 16 on/off ticks (16 on/off select boxes), plus the note code (drop down), pitch amount (0-127), velocity (0-127), length at bars level, active steps (1-16).
Then transport control pipes. Play (on/off), loop (on/off, times to loop), [maybe as 2 different type pipes?]. Always used with clock.
More steps more pipes to chain, loops as a pipe could be useful for some kind of “song mode”. All CCs assignable. How hard would that be to develop? I have no idea but this one could open up many new possibilities combined with the already developed functions.
So, it may already be possible to do what I’m mulling over, but something like:
Maybe this is possible with some clever usage of dispatcher to then remap before collecting via a virtual output pipe, but even better would be if you could populate the list on the fly. (IE. Using a keyboard to populate the list with note values to (either linearly or randomly) associate with events, but also for use with CC values.)
Just a bump for this, a 1-16 step sequencer (one drop down for length, then choose steps in up to 16 drop down menus like you do channels in dispatch), cycle through it and send a midi note for each beat.
Maybe with the option to start/stop via midi as well.