Hi Gierdrius,
I was running my PD patch really fine (I guess it has always been with 48khz 64 buffer, like now, but I’m not sure unless something changed for some reason).
I don’t use the graphical interface and just loading the patch at startup from the console.
Since I made some slight updates (added bitcrusher, some logarythmic values for CC controllers and some tap tempo via MIDI) , I occur some random pops and glitches (but rare) when I play with my patch.
It’s not ultra annoying, because it’s rare and really short, but I haven’t had such problems before.
What are your advices for optimizing sound, if possible staying with the lowest buffer because I perform live ? (playing my pd patch with a usb keyboard MPK mini)
Does WIFI on or bluetooth on can influence audio performances for example ? crappy USB cables for the controller ?
Thank you !